scheda aggiornata il 17/06/2001
 

Informazioni

  • Versione: n.d.
  • Dimensione: 10 MB
  • Licenza: Freeware closed source
  • Scaricato: 1131 volte
  • 9
 

Descrizione

Per utilizzare il benchmark, seguire le seguenti istruzioni:

This patch contains the following MiniGL driver files
1. opengl32.dll (version 1.1.0.5)
2. metal.dll (version 1.0.0.6)

This patch also includes a 20MB S3TC Texture demo map for
Quake2, mon2.dm2.

To turn on Texture compression please set the following
registry keys:

[HKEY_LOCAL_MACHINE\Software\S3\S3GL]

1) TextureCache = 0 (DWORD)
2) S3TCDiskCache = 1 (DWORD)

Warning
-------

Please DO NOT copy the opengl32.dll into \WINDOWS\SYSTEM directory.
Copy this file into the required game direcory only (eg:- C:\Quake2).
You can also rename this Opengl32.dll to "SavageGL.dll" and invoke
in Quake engine based games using the following command line
"+gl_driver SavageGL.dll"

Known Issues
------------

1. Only tested on glQuake & Quake2.
2. May run other quake/quake2 engine based games too (Halflife,
Heretic II etc)
3. Tested on 440 BX chipsets and Via MVP3.

 
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